The title of the piece CANDELIGHT is a compound word of candle and delight. On top of an ultra-slim LED panel, people can grab and move candles around. Candles become fountains of light and generate fluid dynamic field of pixels. The flow field is generated and simulated in real time based on real world physics equations. Shards of light rhythmically burst out from the very bottom of the candles and swim along the flow field like living organisms. On top of the piece a wireless infrared camera is installed and tracks globs of infrared light which are, in our case, the candles. The piece's ambient sound effects in harmony with the visual rendering, different types of lights varying from physical candlelight to the LED screen, and the heat from the candle light itself give people polysensory experiences inspiring them to explore the permeable membrane of the digital interface.


Fig 1. Candelight



Fig 2. Installation scheme





Fig 3. Exhibition at the Hanbit media gallery, Seoul









Figs. Exhibition at the Bupyung media gallery, Incheon


Candelight (2009)
Processing