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An interactive sketch has been physically drawn by a motor-controlled robot.
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| Mov.1. the DrawDisk Application
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| Mov.2. controlling a drawing robot with the DrawDisk application |
Fig. 1 shows an interactive sketch displayed on an LCD screen and a physical version
of it drawn on a real canvas. The drawing robot is controlled via PC¡¯s parallel port. The tangible
device interfacing technique is explained in detail in the project ¡°photobiotic tadpoles.¡± In the
interactive sketch, the left section is used for planning a sketch, and the right section shows its
preview. We call the left section a ¡°draw disk.¡± In the draw disk, the inner and outer tracks are used
to steer the right and left wheels of the robot independently. The cells in the tracks are turned on/off
by clicking them. The status of each cell is used to instruct the motors of the robot to rotate or stop.
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Fig.1. An interactive sketch displayed on an LCD screen (top)
and the physical version of it drawn by the robot(bottom) |
Fig.2 shows four types of cell status and their resultant drawing patterns. With the combinations of
these patterns, we can create various geometric drawings.
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| Fig.2. Four types of
cell status |
Fig.3 is the drawing robot and a breadboard used for the installation. In this project, I used a
simple robot which has only two wheels to control its motions. But I can also attach additional paint
tools such as air brushes and control them through electronic actuators. This project gave me great
inspirations for making tangible media installations and I¡¯m still working on this.
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| Fig.3. The drawing robot and a simple breadboard
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| Fig.4. Installation setup |
DrawDisk (2005)
Java, Processing
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